WebFeb 21, 2024 · I have SupportMapFragment and CardView above it. BlurBehindLayout is situated inside this CardView. Im getting this log everytime : W/GLConsumer: [SurfaceTexture-3-17437-2] bindTextureImage: clearing GL error: 0x500 What does it … WebDec 16, 2013 · Pre-existing GL error 0x500 I'm trying to render a simple scene in a glWindow but I keep getting the following error in my output: Info: GLDrawableHelper.reshape: pre-exisiting GL error 0x500 Tried looking it up but no luck. Any help with what this means? gouessej Reply Threaded More Dec 17, 2013; …
UE4 4.18 - Android Streaming MediaPlayer clearing GL …
WebglGetError()会返回最前面的一个错误码,注意这不一定是最后的gl函数调用所产生的错误码。opengl的错误码是按照先进先出的方式处理。 我在开发安卓播放器(MediaCodec + … WebDec 10, 2010 · When I run it, the first glGetError () shows 0 (as expected), but the 2nd and 3rd show 0x500 (INVALID_ENUM) This is kinda weird since glCreateShader shouldn't return that unless GL_VERTEX_SHADER definition was wrong, which I think it isn't. If I change the context to 2.x, it works perfectly Does anybody have a clue regarding why that is … john d arnold net worth
How can I local gles error: [gles_state_set_error_internal:62: GLES …
WebDec 16, 2013 · Pre-existing GL error 0x500 I'm trying to render a simple scene in a glWindow but I keep getting the following error in my output: Info: … WebDec 10, 2010 · When I run it, the first glGetError () shows 0 (as expected), but the 2nd and 3rd show 0x500 (INVALID_ENUM) This is kinda weird since glCreateShader shouldn't return that unless GL_VERTEX_SHADER definition was wrong, which I think it isn't. If I change the context to 2.x, it works perfectly Does anybody have a clue regarding why that is … WebJun 23, 2024 · 06-24 11:21:21.306 31738 31786 W GLConsumer: [SurfaceTexture-0-31738-0] bindTextureImage: clearing GL error: 0x500 06-24 11:21:21.307 26724 26724 E HWComposer: getLayerReleaseFence: Invalid display 06-24 11:21:21.325 26724 26724 E HWComposer: getLayerReleaseFence: Invalid display 06-24 11:21:21.340 26724 26724 … john darnton author